Specifically, the idea of skill ceilings. As far as movement, you are playing a pc fps. We decided to build this service because we've all experienced that feeling of being stuck at some stage of a game. I've tried to follow recommendations on the Internet and lower it quite a bit, but it does take some getting used to. When I first started, I played offline with bots and eventually increased their difficulty. Of course, I don't rage around and call names, but to me this has something to do with respect. That counter can be countered by another counter, and so on.
Again, some videos from pros: Okay, that covers the basics for now lets move on to the point you were waiting for, playing a match! During an eco round, your primary objective is to plant the bomb or get a few sneaky kills, gearing up for the following rounds. But do correct me if I'm wrong, and if I am, it would be my pleasure to play with you. And for the question which weapons are not good and why. The short answer is: none of them. As a result, the outcome of each round was largely random, based on whether we hit the right or wrong bombsite. Exploring the reasoning is futile since the notion is ridiculous from the start.
In the interest of not spamming more than I already am, I will link guides on how to do this. These rules can be staggeringly arbitrary. Our partners and employees are the best players around the world, famous for taking part in championships and leagues. It takes practice to get the feel of this. Edit: I see that this answer warrants some clarification. The friend system works great for real friends, but it's best use is to build a list of players you know aren't toxic dicks. My advice would be to just take a look around different sites and see what sounds good to you, try stuff out and see how it feels.
The version on this page has all the ones I know: Be warned though - there are variants for some callouts. I've been experimenting in deathmatch mode my mouse sensitivity. It's just that they are very effective on short range, so you don't need a headshot for a one-hit kill. This can be 64 Steam servers or 128 dedicated servers. To me, that implies that you are not invested in the round, and a possible threat to my win! Also spend some time watching War Owl and Adren's videos on youtube. But if you were to do this against experienced players you wouldnt stand a chance. P250s are also wonderful and cheap.
If you have enough money for a full buy plus an additional rifle, and one teammate is lacking, just drop them the extra gun. That's all I can really say in response to your post for now, but like I said, I might follow it up with another one once I've gotten a closer look at some of the things you've pointed at. Really not that helpful, except for clearing out rooms through the window. This is how people clutch, they turn each engagement in to a 1 vs 1 fight. But people don't go into the why, that deep. In other words, how effective is a weapon when you first pick it up versus after you've used it for tens, hundreds, or even thousands of hours? And I'll keep trying, no worries.
This is the key point. Sound triggers can be used tactically like fake rush or to know the place opponent is hiding. Take a few minutes and I promise you, these grenades will make your rounds a lot easier. Learning how to use them will definitely give you an edge in the lower ranks on your way to global if you are willing to learn them. There is nothing wrong with that, everybody has to start somewhere. I have noticed that buying some weapons like P90, shotguns or auto snipers will get you called out for that. Recoil comes from 2 sources.
The Noob Tube is a very good example. Often finding a resolution is as much of a feel as they are objective answers. Not always, but much of the time, playing with other guns just won't translate much towards being effective with the theoretically strongest ones. They may be awesome in some situations, but useless in others. Welcome to the Internet, I suppose.
They had clearly practiced doing this and using shotguns. However, this does not mean that you should buy shotguns and try playing those positions. Its not halo, you don't have to Look directly in the direction you are moving so take advantage of that. Here is a huge dump of info on mice, read at will: Above link is a must read for picking your mouse. Even more importantly, the other team had gotten to this rank with significantly less work and less effort than we had.
And when people loose because other people don't play seriously, that puts some people off, including me. Its not good vs ecos because the kill reward sucks and its expensive, and good players can use a famas or galil at longer ranges if they need a gun in that price range. Reminds me of myself when I started playing. Whereas a noob was once an eager apprentice, it became a poor player who either had no desire or ability to improve, met with hostility or criticism from other players. If you watch any tournaments you will see what seem to be giant mousepads use by pro players. I hope this post will help those players get into the game quickly and enjoy its competitive nature from the start. Also ensure these are not too high or too low.
Mouse settings are again personal preference but you should definitely keep your sensitivity below 5, really high sensitivity does not help with accuracy what so ever. Do you recommend turning the random weapons option on F3 or rather focus on a handful of more frequently used weapons? I don't call anything in Mirage 'Arch' xD The only weird ones I know for that are Sandwich, Tetris, and Jungle. And it shows respect for your teammates by giving your all to win the game! So far I've only trained with the M4A1S because I enjoy it, but I should work on other weapons. You can easily defend a bomb site with it, even against a rush. There are maps of the levels online with the callsigns that are worth looking at.